So you’ve built the hardware! What now?

Connecting it up

In order to do anything useful, you have to plug it in to a floppy disk drive (or two).

  1. Plug the motherboard end of your floppy disk cable into the FluxEngine.

    The red stripe goes on the right. The lower set of holes connect to the board. (Pin 2 of the connector needs to connect to pin 2.7 on the board.)

    If you’re using header pins, the upper row of holes in the connector should overhang the edge of the board. If you’re using a floppy drive motherboard connector, you’re golden, of course (unless you have one of those annoying unkeyed cables, or have accidentally soldered the connector on in the wrong place — don’t laugh, I’ve done it.)

  2. Plug the drive end of your floppy disk cable into the drive (or drives).

    Floppy disk cables typically have two pairs of floppy disk drive connectors with a twist between them. (Each pair has one connector for a 3.5” drive and a different one for a 5.25” drive.) (Some cables are cheap and just have the 3.5” connectors. Some are very cheap and have a single 3.5” connector, after the twist.)

    FluxEngine uses, sadly, non-standard disk numbering (there are reasons). Drive 0 is the one nearest the motherboard; that is, before the twist. Drive 1 is the one at the end of the cable; that is, after the twist. Drive 0 is the default. If you only have one drive, remember to plug the drive into the connector before the twist. (Or use -s :d=1 to select drive 1 when working with disks.)

  3. Important. Make sure that no disk you care about is in the drive. (Because if your wiring is wrong and a disk is inserted, you’ll corrupt it.)

  4. Connect the floppy drive to power. Nothing should happen. If you’ve connected something in backwards, you’ll see the drive light up, the motor start, and if you didn’t take the disk out, one track has just been wiped. If this happens, check your wiring.

  5. Connect the FluxEngine to your PC via USB — using the little socket on the board, not the big programmer plug.

  6. Insert a scratch disk and do .obj/fe-rpm from the shell. The motor should work and it’ll tell you that the disk is spinning at about 300 rpm for a 3.5” disk, or 360 rpm for a 5.25” disk. If it doesn’t, please get in touch.

  7. Do .obj/fe-testbulktransport from the shell. It’ll measure your USB bandwidth. Ideally you should be getting above 900kB/s. FluxEngine needs about 850kB/s, so if you’re getting less than this, try a different USB port.

  8. Insert a standard PC formatted floppy disk into the drive (probably a good idea to remove the old disk first). Then do .obj/fe-readibm. It should read the disk, emitting copious diagnostics, and spit out an ibm.img file containing the decoded disk image (either 1440kB or 720kB depending).

  9. Profit!

The programs

I’m sorry to say that the programs are very badly documented — they’re moving too quickly for the documentation to keep up. They do all respond to --help. There are some common properties, described below.

Source and destination specifiers

When reading from or writing to a disk (or a file pretending to be a disk), use the --source (-s) and --dest (-d) options to tell FluxEngine which bits of the disk you want to access. These use a common syntax:

.obj/fe-readibm -s fakedisk.flux:t=0-79:s=0
  • To access a real disk, leave out the filename (so :t=0-79:s=0).

  • To access only some tracks, use the t= modifier. To access only some sides, use the s= modifier. To change drives, use d=.

  • Inside a modifier, you can use a comma separated list of ranges. So :t=0-3 and :t=0,1,2,3 are equivalent.

  • When specifying a range, you can also specify the step. For example, :t=0-79x2 would be used when accessing a 40-track disk with double stepping.

  • To read from drive 1 instead of drive 0, use :d=1.

  • To read from a set of KryoFlux stream files, specify the path to the directory containing the files with a trailing slash; so some/files/:t=0-10. There must be a files for a single disk only in the directory.

Source and destination specifiers work entirely in physical units. FluxEngine is intended to be connected to an 80 (or 82) track double sided drive, and these are the units used. If the format you’re trying to access lays out its tracks differently, then you’ll need a specifier which tells FluxEngine how to find those tracks. See the 40-track disk example above.

If you don’t specify a modifier, you’ll get the default, which should be sensible for the command you’re using.

Important note: FluxEngine always uses zero-based units (even if the *disk format says otherwise).

The commands

The FluxEngine client software is a largely undocumented set of small tools. You’ll have to play with them. They all support --help. They’re not installed anywhere and after building you’ll find them in the .obj directory.

  • fe-erase: wipes (all or part of) a disk — erases it without writing a pulsetrain.

  • fe-inspect: dumps the raw pulsetrain / bitstream to stdout. Mainly useful for debugging.

  • fe-read*: reads various formats of disk. See the per-format documentation linked from the table above. These all take an optional --write-flux option which will cause the raw flux to be written to the specified file.

  • fe-write*: writes various formats of disk. Again, see the per-format documentation above.

  • fe-writeflux: writes raw flux files. This is much less useful than you might think: you can’t write flux files read from a disk to another disk. (See the FAQ for more information.) It’s mainly useful for flux files synthesised by the other fe-write* commands.

  • fe-writetestpattern: writes regular pulses (at a configurable interval) to the disk. Useful for testing drive jitter, erasing disks in a more secure fashion, or simply debugging. Goes well with fe-inspect.

  • fe-rpm: measures the RPM of the drive (requires a disk in the drive). Mainly useful for testing.

  • fe-seek: moves the head. Mainly useful for finding out whether your drive can seek to track 82. (Mine can’t.)

  • fe-testbulktransport: measures your USB throughput. You need about 600kB/s for FluxEngine to work. You don’t need a disk in the drive for this one.

  • fe-upgradefluxfile: occasionally I need to upgrade the flux file format in a non-backwards-compatible way; this tool will upgrade flux files to the new format.

Commands which normally take --source or --dest get a sensible default if left unspecified. fe-readibm on its own will read drive 0 and write an ibm.img file.

Extra programs

Supplied with FluxEngine, but not part of FluxEngine, are some little tools I wrote to do useful things. These are built alongside FluxEngine.

  • brother120tool: extracts files from a 120kB Brother filesystem image.

  • cwftoflux: converts (one flavour of) CatWeasel flux file into a FluxEngine flux file.

So you’ve just received, say, a huge pile of old Brother word processor disks containing valuable historical data, and you want to read them.

Typically I do this:

$ fe-readbrother -s :d=0 -o brother.img --write-flux=brother.flux

This will read the disk in drive 0 and write out a filesystem image. It’ll also copy the flux to brother.flux. If I then need to tweak the settings, I can rerun the decode without having to physically touch the disk like this:

$ fe-readbrother -s brother.flux -o brother.img

If the disk is particularly fragile, you can force FluxEngine not to retry failed reads with --retries=0. This reduces head movement. This is not recommended. Floppy disks are inherently unreliable, and the occasional bit error is perfectly normal; the sector will read fine next time. If you prevent retries, then not only do you get bad sectors in the resulting image, but the flux file itself contains the bad read, so attempting a decode of it will just reproduce the same bad data.

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